Pickup and Drop Prototype


I chose to make the pickup and drop mechanic for the first prototype of our game.

Firstly, I made a quick mock up of a scene in unity before adding all of the code. After a bit of trial and error I managed to get the player character to pick up and drop some boxes I had placed in the scene. 

There were still a few bits to fix in the scene so once I'd put it all together, I then moved onto making a little message system to let the player know what to do. I put some text into the game that tells the player to pick up the box to try out the mechanic and to place it on a specified area. (In the finished game this would result in completing a puzzle and moving forward in the game).

The first prototype of this game mechanic is working well at the moment and I look forward to playtesting it in class and ultimately, getting it working in the finished game!