Pickup and Drop Prototype
I chose to make the pickup and drop mechanic for the first prototype of our game.
Firstly, I made a quick mock up of a scene in unity before adding all of the code. After a bit of trial and error I managed to get the player character to pick up and drop some boxes I had placed in the scene.
There were still a few bits to fix in the scene so once I'd put it all together, I then moved onto making a little message system to let the player know what to do. I put some text into the game that tells the player to pick up the box to try out the mechanic and to place it on a specified area. (In the finished game this would result in completing a puzzle and moving forward in the game).
The first prototype of this game mechanic is working well at the moment and I look forward to playtesting it in class and ultimately, getting it working in the finished game!
Home Evasion
This is a first-person escape room game, complete the puzzles to win the game!
More posts
- Final BuildJan 12, 2023
- Beta Build and Final PlaytestJan 09, 2023
- Formal Playtests and Alpha BuildJan 03, 2023
- Vertical SliceNov 02, 2022
- Vertical SliceNov 02, 2022
- Prototype 3Oct 13, 2022
- Prototype 3 (Amelia130)Oct 12, 2022
- Prototype 2 ( Amelia130)Oct 12, 2022
- Prototype 2 (week 2)Oct 04, 2022
- Prototype 1 (Amelia130)Sep 27, 2022